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Turf field

↗↗S(o)=lve && A ↘↘

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The exciting, live and innovative round which incorporates the excitement of sports matches into math and could be enjoyed by anyone.

Quick Explanation of ↗↗S(o)=lve && A ↘↘

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It is a live round with spectators which will take place at UWCSEA Dover (for 2022). The school teams of 6 students who qualified for the finals split into 3 pairs. One pair throws projectiles and earn points when they hit the targets. The other two pairs solve questions in order to help get upgrades and earn even more points. The pairs swap roles during the match.

More Detailed Explanation of ↗↗S(o)=lve && A ↘↘

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Time and Location:

This event will likely take place a few weeks after the Qualifier Round so it will likely take place around in March. We intend to not have the finals take place towards the end of the year as some students in grade 10 could have IGCSEs or other examinations. As for the specific time during the day, this event will take place during a lunch break or after school.

This event will take place at UWCSEA Dover for 2022, though it could take place in other schools in future years. The match will take place either at the Senior Sports Hall or the AYE Field.

Match Details:

  • Before the game begins, there will be a speech

  • The game is split into 3 parts which are each 7 minutes long

  • Each of the pair will be the thrower for one of the parts and will solve questions for the rest of the parts.​

Thrower:

  • Out of the pair, one person is the retriever who retrieves the projectiles and the other person is the thrower who throws projectiles, trying to hit targets to earn points.

  • The thrower starts off with 3 projectiles. An upgrade allows the thrower to have more projectiles.

  • The retriever could retrieve several projectiles at once.

  • The thrower needs to throw the projectile behind a line. An upgrade could be bought to throw from a line closer to the targets.

  • The thrower gets to decide the upgrades bought.

  • The upgrades bought in one part remains in later parts.

Screenshot 2021-08-13 at 6.40.52 PM.png

Problem Solver:

  • Solves problems to earn Calc-Coins (CalcC). 

  • Each problem could be worth different amount of CalcC based on the difficulty of the question.

  • There is a problem set and the problems do not have to be answered in order.

  • The two pairs of problem solver can not communicate with each other.

  • When a part starts, the problem solvers get a new set of questions.

  • Every schools will get the same set of questions.

Screenshot 2021-08-13 at 6.51.02 PM.png
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